AI Insights · Timothy · January 2023
Top 5 Boxing Games Performance in Finland During Q4 2022
Discover the performance trends of the top 5 boxing games on a unified platform in Finland during Q4 2022, including download rates, active users, and revenue data.
During the fourth quarter of 2022, the top 5 boxing games in Finland showed varied performance metrics across downloads, active users, and revenue. Here’s a detailed look at each app’s performance based on data from Sensor Tower.
I, The One - Fighting Games
Released by Azur Interactive Games Limited, this app saw a consistent rise in weekly downloads, starting from 91 in late September and peaking at 276 by mid-December. The weekly revenue had a noticeable spike in early November with $98, but tapered off towards the end of the quarter. Active users increased steadily from 506 in late September to 857 by the end of December.
EA SPORTS™ UFC® 2
Developed by Electronic Arts, this game had a relatively stable download rate, with the highest downloads of 183 in mid-November. Revenue fluctuated, reaching its peak in early December at $35. The app maintained a strong active user base, starting at 669 and growing to 760 by mid-December.
Real Boxing 2
From Vivid Games S.A., this app saw weekly downloads decline from 144 in late September to 90 by the end of December. Revenue was more stable, with a peak of $83 in mid-December. Active users saw a drop from 241 in late September to 172 by the end of December.
Punch Guys
Rollic Games’ Punch Guys experienced a mixed quarter. Downloads fluctuated significantly, peaking at 154 in mid-October, but then dropping to 42 by the end of December. Revenue saw minor spikes in late September and December, reaching $28 and $26, respectively. Active users began at 353 and ended the quarter at 151.
MMA Manager 2: Ultimate Fight
This app from Prey Studios showed a varied performance. Downloads peaked at 143 in early November but dropped to 34 by the end of December. Revenue had multiple small peaks, with the highest being $83 in late September. Active users started at 205 and decreased to 154 by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.